Tag Archives: video game
Add More Pretty!!
At bitSmith Games we like to think of Kú as having a bit of a unique visual style. We’ve worked really hard on this to try and make something people will like to look at and appreciate! This gives us a unique problem. As the artist on Kú, I need to try to be as [...]
Greenlight! Arcade Con! Full Steam (punk) Ahead!
What a week! It’s been non-stop in bitSmith games and insane. This will be a comparatively long blog post because so much has happened! Game World Developments So Steam might be changing everything about the way they operate and vet games with the new Greenlight system. It means that they will enlist the input of [...]
Combat! Dialogue! RAAARGHH!
Combat We’re mostly focusing on combat mechanics at the moment at bitSmith Games, it’s really shaping up! Each member works on a different move of Kú – spins, rolls, what weapons or attacks he gets, learns and uses. It’s really exciting stuff, and you learn each move as you go along. The more you explore, [...]
Why choose the Tain
When we tell people what we are working on the most common question is why did we choose to base our game on the Táin. There are many reasons, I’ll go over a few of them here. 1. The blank page Every creator is familiar with the intimidating specter of the blank page. Having an IP to build off makes [...]
