Monthly Archives: July 2012
Happy Birthday bitSmith Games!
Happy Birthday bitSmith! It is bitSmith’s first birthday! As a result there have been some extra posts detailing some of the highs and lows of the last year. It’s amazing to see how far this has come, and it couldn’t have been achieved without the help of everyone who got involved. So, huge thanks. We [...]
Add More Pretty!!
At bitSmith Games we like to think of Kú as having a bit of a unique visual style. We’ve worked really hard on this to try and make something people will like to look at and appreciate! This gives us a unique problem. As the artist on Kú, I need to try to be as [...]
Play the Kú Minigame!
Hello All! As you may have seen we are a year old this week, and as a gift, we thought we’d give you something to play! Yes! A game! Our first release into the wild so to speak, and a little preview of some of the (pretty not typical at all to be fair) gameplay [...]
Greenlight! Arcade Con! Full Steam (punk) Ahead!
What a week! It’s been non-stop in bitSmith games and insane. This will be a comparatively long blog post because so much has happened! Game World Developments So Steam might be changing everything about the way they operate and vet games with the new Greenlight system. It means that they will enlist the input of [...]
Visits, trailers, Arcade Con, Reddit
Progress! We’re streamlining our work and making transitions from scene to scene, now that most of the kinks have been ironed out of the combat mechanics. Some of the transitions themselves are awesome, it’s going to look great. Last week, you got to see one of the first images of the game – the bull [...]
bitSmith Games being social, getting into the flow, launches! Pride!
Being social This past week has been a bit more lively in terms of letting collective hair down. At the moment, it’s a pretty exciting time for games in Ireland. Indie dev meetups are springing up all over the place, Scratch has really taken off in schools all over Ireland, Coder Dojo…it’s all happening. This [...]
